After some suggestions by +Marshall Brengle I rethinked the Steel stat and now I'm calling it Guts, as in brave and strong-willed but also instinct reaction. So I can work on moves for the players to see what their guts tells them.
Also, I want to clarify that Virtue and Taint are special stats, they are 2 sides of the same coin, so I'm thinking that whenever you increase you Taint you loose Virtue and vice versa.
Here is the modified Stats list. What do you think?
Might: meaning aggressive, violent, physically strong, resilient.
Finesse: meaning artfully subtle, graceful, quick, nimble.
Guts: meaning resolute, bold, strong-willed, intuitive.
Reason: meaning rational, clever, alert, perceptive, learned.
Passion: meaning impulsive, sensitive, alluring, inspiring, full of fervor.
Taint: meaning stained with corruption, dark-hearted, connected to the Dark Powers.
Virtue: meaning holy, righteous, good-hearted, ethical, highly moral.